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Crafting Timer http://www.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=3983 |
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Author: | Ketrebu [ Wed Mar 23, 2005 11:00 am ] |
Post subject: | Crafting Timer |
For those who haven't already come across this, this site allows you to calculate your chances of obtaining skill vs success rate based upon entering your skill values vs the skill cap, as well as the crystal you're using and the current day (and calendar days in the future). Enter the values, and find a result value on the table to the right between 2-4 (if possible) if there are no good values, pick a different day on the calendar. http://ffxi.lokyst.net/timer/crafttimer.html This below explains which values are best for what. Quote: <0 The Redundant zone
- Skill ups can be harder to attain - The recipe is too easy to improve your skill - Just too many factors helping you succeed, so no chance to learn 0-2 The Success zone - Very good rate of success - Skill ups will happen, but some will be lost due to the recipe being easy to your current skills. - Best used when the recipe is break even or profit, and/or when the ingredients are expensive. 2-4 The Prime Skill up zone (Aim for this) - Very good rate for skill ups - Failures will happen, but at a fair trade off for skill ups (in most cases) - For anywhere from 7/8-1 levels from cap, it is fairly easy to get the "X" to be in this range 4-6 Skill from fails zone - OK rate for skill ups - Best to be within 5 levels of cap so that skill ups can still be gotten from failures. 5 is not the "X" value, but just the rigid calculation of cap - skill. - Supplies better be cheap, or you will be digging yourself into a hole >6 High risk, low reward zone - No good reason to be in this zone - Only for the pure power leveler, who could care less about expenses - Please move onto another craft/recipe before wasting your gil here. |
Author: | DeadLegend [ Thu Mar 31, 2005 11:38 am ] |
Post subject: | Getting X Value, and the Legend of the +0.4 skillup. |
Without a screenshot my post is almost worthless, it's the reason I didn't start a whole new topic, so I apologize for my moronic lack of screenshot. For the first time ever the other day I got a +0.4 skillup. Skilling Alchemy I was at 29.9 skill, I decided to jump to prism powders to get off of Minnows (ingots=misery). The following conditions were in place: Windsday, Waxing Crescent 36%, paid help from NPC Azima, time was after 20:00, and I was facing north. Recipe is Light Crystal-Glass Fiber x2, Artificial Lensx1. Cap about 40. I'm just wondering if anyone else has ever seen a craft skillup beyond +0.3. I had a feeling they existed, as they do in combat/magic skills, but I'd never seen one before this particular synth. Again I apologize for my post-killing lack of a screenshot. Try not to crap on me too much. (Edited to correct approximate skillcap) |
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