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Question about Weaponskill modifiers http://www.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=6618 |
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Author: | Orignal [ Thu Sep 15, 2005 4:51 pm ] |
Post subject: | Question about Weaponskill modifiers |
Is there a site that shows what particular modifiers affect WS's? I saw Whisp had a listing for club and staff WS's on his whm guide, just wondering where he found that info, so I could look at other weapons as well. I'm sure someone at some time has posted something on this, but I'm too much of a noob and too lazy to find it. |
Author: | Pippinn [ Thu Sep 15, 2005 5:08 pm ] |
Post subject: | |
This sites pretty accurate, what ive been using for a while. http://ffxi.allakhazam.com/journal2.htm ... 812&num=16 |
Author: | Dmitry [ Thu Sep 15, 2005 6:00 pm ] |
Post subject: | |
Here you go, weapon modifikators http://www.teamavengers.org/ffxiclopedi ... pon_Skills |
Author: | Armani [ Sun Apr 16, 2006 12:33 am ] |
Post subject: | |
Bumping this for myself, sorry... If you know where the other thread like this is, I think there is one anyways, and have time look it up, I'd love whoever found it forever. Quote: Magic WS Damage Calculation:
WSC : Secondary attribute modifier fINT : difference between your INT and target's INT (caps at 24) fTP : Multiplier (Please see chart below) MDIF : (your MATK/target's MDEF) ELM : Elemental influence... i.e. is target weak or strong to the element? Damage = ((WSC * fTP) + fINT/2 + ![]() Magic WS Chart : fTP multiplier Elemental WS 100% 200% 300% Element Secondary Attribute Burning Blade 1.00 2.00 2.50 Fire STR_20%, INT_20% Red Lotus Blade 1.00 2.375 3.00 Fire STR_30%, INT_20% Frostbite 1.00 2.00 2.50 Ice STR_20%, INT_20% Freezebite 1.00 1.50 3.00 Ice STR_30%, INT_30% Gust Slash 1.00 2.00 2.50 Wind DEX_20%, INT_20% Cyclone 1.00 2.375 2.875 Wind DEX_30%, INT_25% Rock Crusher 1.00 2.00 2.50 Earth STR_20%, INT_20% Earth Crusher 1.00 2.3125 3.625 Earth STR_30%, INT_30% Thunder Thrust 1.50 2.00 2.50 Thunder STR_20%, INT_20% Raiden Thrust 1.00 2.00 3.00 Thunder STR_30%, INT_30% Shining Blade 1.00 2.00 2.50 Light STR_20%, MND_20% Seraph Blade 1.00 2.50 3.00 Light STR_30%, MND_30% Shining Strike 1.00 1.75 2.50 Light STR_20%, MND_20% Seraph Strike 1.00 2.00 3.00 Light STR_30%, MND_30% Dark Harvest 1.00 2.00 2.50 Darkness STR_20%, INT_20% Shadow of Death 1.00 2.50 3.00 Darkness STR_30%, INT_30% Starburst 1.00 2.00 2.50 Light/Dark Sunburst 1.00 2.50 4.00 Light/Dark Physical WS Damage Calculation: WD: Base damage of your WS D: Base damage of your weapon (e.g., Espadon = 43) fSTR: difference between your STR and target's VIT WSC: Secondary attribute like STR_30 (30% of your STR). fTP: Multiplier (Please see chart below). PDIF: (your ATK/target?s DEF) WSC = integer(any secondary attributes) x @ Level @ Lv75... 0.83 Lv74... 0.83 Lv73... 0.84 Lv72... 0.84 Lv67... 0.86 or 0.87 (perhaps 0.87) Lv60... 0.90 or 0.91 (perhaps 0.90) Lv40... 0.94 Lv37... 0.94 ? 0.99 Lv31... 0.94 - 0.99 For example, suppose you have 100 STR and 100 MND and use use Swift Blade (STR_30, MND_30). WSC = integer[(100 x 0.3) + (100 x 0.3)] x @ = integer(60) x @ = 60 x @ @ is 0.86 - 0.87 at LV67 but it's going to decrease as your level is going up. It's 0.83 at LV75 WD = (D + fSTR + WSC) * fTP I'm not 100% positive, but I think for Sneak Attack with THF main, this is the calculation: WD = (D + fSTR + WSC) * fTP + DEX + AGI Actual Damage of WS is then calculated in this way. Damage = WD * PDIF = ((D + fSTR + WSC) * fTP) * PDIF Phsyical Chart : fTP multiplier (non-damage related TP modifier in last column) Grapple WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Combo 1.00 1.50 2.00 3x STR_20%, DEX_20% Shoulder Tackle 1.00 2x VIT_30% More stun One Inch Punch 1.00 2x VIT_40% Ignore more DEF Backhand Blow 1.00 2x STR_30%, DEX_30% Crit Rate Raging Fists 1.00 1.50 2.00 5x STR_20%, DEX_20% Spinning Attack 1.00 2x STR_35% Attack Radius Howling Fist 1.50 2.00 3.00 2x STR_20%, VIT_50% Dragon Kick 2.00 2.50 3.00 2x STR_50%, VIT_50% Asuran Fists 1.00 8x STR_10%, VIT_10% Accuracy Final Heaven 3.00 2x VIT_60% Aftereffect: Enhances Subtle Blow Dagger WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Wasp Sting 1.00 1x More poison Shadowstitch 1.00 1x CHR_30% More bind Viper Bite 1.00 1x ATKx2 More poison Dancing Edge 1.1875 5x DEX_30%, CHR_40% Accuracy Shark Bite 2.00 2.50 3.00 2x DEX_50% Evisceration 1.00 1.25 2.00 5x DEX_30% Mercy Stroke ?.?? ?? ??? Aftereffect: Improved Crit Rate 1H Sword WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Fast Blade 1.00 1.50 2.00 2x STR_20%, DEX_20% Flat Blade 1.00 1x STR_30% More stun Circle Blade 1.00 1x STR_35% Attack Radius Spirits Within 4/32 6/32 15/32 1x Current HPx Vorpal Blade 1.00 4x STR_30% Crit Rate Swift Blade 1.50 3x STR_30%, MND_30% Accuracy Savage Blade 1.00 1.75 3.50 2x STR_30%, MND_50% Knights of Round 3.00 1x STR_40%, MND_40% Aftereffect: Regen 2H Sword WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Hard Slash 1.50 1.75 2.00 1x STR_30% Power Slash 1.00 1x STR_20%, VIT_20% Crit Rate Shockwave 1.00 1x STR_30%, MND_30% More sleep Crescent Moon 1.00 1.75 2.50 1x STR_35% Sickle Moon 1.50 2.00 2.75 2x STR_20%, AGI_20% Spinning Slash 2.50 3.00 3.50 1x STR_30%, INT_30% Ground Strike 1.50 1.75 3.00 1x STR_50%, INT_50% Scourge 3.00 1x MND_40%, CHR_40% Aftereffect: Improved Crit Rate Scythe WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Slice 1.50 1.75 2.00 1x STR_30% Nightmare Scythe 1.00 1x STR_30%, MND_30% More Blind Spinning Scythe 1.00 1x STR_30% Attack Radius Vorpal Scythe 1.00 1x STR_35% Crit Ratio Guillotine 0.875 4x STR_25%, MND_25% More Silence Cross Reaper 2.00 2.25 2.50 2x STR_30%, MND_30% Spiral Hell 1.375 1.875 3.625 1x STR_50%, INT_50% Catastrophe 2.75 1x INT_40%, AGI_40% Aftereffect: Haste Polearm WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Double Thrust 1.00 1.50 2.00 2x STR_30% Leg Sweep 1.00 1x STR_30% More stun Penta Thrust 0.75 1.00 2.25 5x STR_20%, DEX_20% Vorpal Thrust 1.00 1x STR_20%, AGI_20% Crit Rate Skewer 1.00 3x STR_35% Accuracy Wheeling Thrust 1.75 1x STR_50% Ignore more DEF Impulse Drive 1.00 1.50 2.50 2x STR_50% Geirskogul ?.?? ?? ??? Aftereffect: Shock Spikes 1H Axe WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Raging Axe 1.00 1.50 2.00 2x STR_30% Smash Axe 1.00 1x STR_30% More stun Gale Axe 1.50 2.00 2.50 1x STR_30% More choke Avalanche Axe 2.00 2.50 3.00 1x STR_35% Spinning Axe 1.00 1x STR_30% Rampage 0.50 5x STR_30% Crit Chance Calamity 1.00 1.50 4.00 1x STR_32%, VIT_32% Mistral Axe 2.50 3.00 3.50 1x STR_50% Decimation 1.00 3x STR_50% Accuracy Onslaught ?.?? ?? ??? Aftereffect: Increased Attack Great Axe WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Shield Break 1.00 1x STR_20%, VIT_20% More Evade Down Iron Tempest 1.00 1x STR_30% Sturmwind 1.00 2x STR_30% Armor Break 1.00 1x STR_20%, VIT_20% More Def Down Keen Edge 1.00 1x STR_35% Crit Rate Weapon Break 1.00 1x STR_32%, VIT_32% More ATK Down Raging Rush 1.00 1.50 2.50 3x STR_35% Full Break 1.00 1x STR_50%, VIT_50% More Stat Down Steel Cyclone 1.50 1.75 3.00 1x STR_50%, VIT_50% Metatron Torment 2.75 1x STR_60% Aftereffect: Lowers Damage Taken Club WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Brainshaker 1.00 1x STR_30% More stun Skullbreaker 1.00 1x STR_35% More INT down True Strike 1.00 1x STR_50% Crit Rate Judgment 2.00 2.50 4.00 1x STR_32%, MND_32% Hexastrike 1.00 6x STR_20%, MND_20% Crit Rate Black Halo 1.50 2.50 3.00 2x STR_30%, MND_50% Randgrith ?.?? ?? ??? Aftereffect: Improves Accuracy Staff WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Heavy Swing 1.00 1.25 2.25 1x STR_30% Shell Crusher 1.00 1x STR_35% More DEFDown Full Swing 1.00 3.00 5.00 1x STR_50% Spirit Taker 1.00 1.50 2.00 1x INT_50%, MND_50% Retribution 2.00 2.50 3.00 1x STR_30%, MND_50% Gate of Tartarus ?.?? ?? ??? Aftereffect: Refresh Katana WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Blade: Rin 1.00 1x STR_20%, DEX_20% Crit Rate Blade: Retsu 1.00 2x STR_20%, DEX_20% More Paralysis Blade: Teki +0.50 +??? +1.00 1x STR_20%, INT_20% Water Damage Add Blade: To +0.50 +??? +1.00 1x STR_30%, INT_30% Ice Damage Add Blade: Chi +??? +??? +??? 2x STR_20%, INT_20% Earth Damage Add Blade: Ei +??? +??? +??? 1x ??? Darkness Damage Add[/b] Blade: Jin 1.00 3x STR_30%, DEX_30% Crit Rate Blade: Ten 2.50 2.75 3.00 1x STR_30%, DEX_30% Blade: Ku 1.00 5x STR_10%, DEX_10% Accuracy Blade: Metsu 3.00 1x DEX_60% Aftereffect: Enhances Subtle Blow Great Katana WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Tachi: Enpi 1.00 1.50 2.00 2x STR_30% Tachi: Hobaku 1.00 1x STR_30% More Stun Tachi: Goten +??? +??? +??? 1x STR_30% Thunder Damage Add Tachi: Kagero +??? +??? +??? 1x STR_50% Fire Damage Add Tachi: Jinpu +??? +??? +??? 2x STR_30% Wind Damage Add Tachi: Koki +??? +??? +??? 1x STR_50%, MND_30% Light Damage Add Tachi: Yukikaze 1.50 2.00 2.50 1x STR_75% Tachi: Gekko 1.50 2.00 2.50 1x STR_75% Tachi: Kasha 1.50 2.00 2.50 1x STR_75% Tachi: Kaiten 3.00 1x STR_60% Aftereffect: Increases +TP Store Archery WS 100% 200% 300% #Hits Secondary Attribute TP Adjustment Flaming Arrow 1.00 1.00 1.00 1x STR_16%, AGI_25% Piercing Arrow 1.00 1x STR_16%, AGI_25% Def Down Dulling Arrow 1.00 1x STR_16%, AGI_25% Crit Rate Sidewinder 5.00 |
Author: | Dmitry [ Sun Apr 16, 2006 10:18 am ] |
Post subject: | |
I was looking for this thread before I made the new one. I'm glad you bumped this one though, now I have my website back. |
Author: | Armani [ Sun Apr 16, 2006 12:46 pm ] |
Post subject: | |
I had it bookmarked before my dad reinstalled windows and cleaned my HDD :\ |
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