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 Post subject: CoP Chapter 2: Minotaur (Run by yours truely)
PostPosted: Thu Oct 27, 2005 9:42 pm 
IS SO RETARDED
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-----Party------

Ledzeppelin-BLM/DRG/WHM (Its 38 but if we need a whm i can get two levels np.)
Bill-BLM/DRG/ect. ect.
Uberman-WAR/NIN/SAM/DRK
Cham-RDM

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:: Chapter 2: The Isle of Forgetten Saints ::

Chapter 2-1: An Invitation West
Mission Orders: You have woken up in some unknown land, only to find your amulet has been stolen by a group of three tarutaru. You think they my have run off somewhere west.

After finishing the last Promyvion (holla, dem, mea) you find your self in Lufaise Meadows, make your way to Tavnazian Safehold.

Chapter 2-2: The Lost City
Mission Orders: According to its inhabitants, the tavnazian Safehold was carved out of solid rock by survirors of the great war. Speak with the citys inhabitants to learn more of their grave situation.

Walk around the safehold and talk to the town folk, make your way to lower floor and examian the sewer entrance.

Chapter 2-3: Distant Beliefs
Mission Orders: You have volunteered to journey into the Phomiuna Aqueducts to defeat the mintaur. It appers that Nag'molada has sef off ahead of you.

Level cap of 40
Area Map:
Phomiuna Aqueducts

In the Aqueducts, Stegosaurs have true sight which sees through Sneak/Invis so be sure to stay clear of them as much as you can. Otherwise, cast Sneak or Silent Oil is sufficient in the aqueducts. The boss, Minotaur, is located at (J-2) of the 2nd map (refer to Lonely VanaDiel). Beware that if anyone approaches near J-2, the whole alliance MAY be suddenly teleported to the Minotaur without warning. Useful medicines to bring along: Echo Drops, Holy Water. Alliance fight possible.
After the fight, backtrack towards (G-8) where you will be blocked by an Iron Gate. This gate can be opened either with a EX/RARE Bronze Key or with Thief's picking tools. Bronze Key are rare drops from the Dark Stalker types mobs. Check the Wooden Ladder at (C-8) for a cutscene. You'll reach an area with targetable Oil Lamps. Check what elemental day it is currently and then get to the lamps of that element and its opposing element. Pull them both simultaneously to reveal a hidden door and enter. Check the 2nd Ornate Gate for event. After the event, head back to Tavnazian Safehold and talk to Justinus to end the mission.

Chapter 2-4: Eternal Melody
Check the Walnut Door on the 3rd floor of the Safehold for a cutscene.
Talk to Justinus again.
Find a Dilapidated Gate at (I-11) in Misareaux Coast and check it.
Return to the Safehold and walk towards the Bridge for a cutscene.

-----------------------------------------------------------
Distant Beliefs
Walkthrough "You have volunteered to journey into the Phomiuna Aqueducts to defeat the Minotaur.
It appears that Nag'molada has set off ahead of you."

While an alliance is helpful, it is not required for this mission. A party of six competent players (which anyone who has managed to
pass the Promyvions **SHOULD** be) can do this mission without too much trouble.

Everyone in the PT should bring at LEAST 2 stacks of holy waters, a couple of yagudo drinks, and at least a half-dozen hi-potions
(even mages). Holy Water may not always remove Doom status so you will have to spam Holy Waters until either it is removed or
you die. Additionally, you can bring a Re-Raise scroll. This is an area where the WHM cannot be relied upon to keep the PT alive.
The Stegotaurs (and Minotaur) have an AoE poison that is pretty bad (10-15 dmg per tick) and lasts quite a while.
By coming prepared with these items, you can ensure the WHM (and BLM/WHM) are not over-taxed on keeping the PT alive.
This is not to say WHM's cannot do their job well in this area. All I am saying is you will make the WHM's life a lot easier (and
probably survive a lot longer while the WHM is healing/cursna/etc other PT members) if you come prepared.

Sneak will work to keep from getting aggro on all mobs except the Taurus-family mobs (they have true sight).
There is no reason for keeping Invis up while you are here. Escape will work in here, so this area is classified as a Dungeon and not
an outdoor area.

Mobs in this area start checking at easy prey and go all the way up to IT++. That said, the level range of this area is probably 35-50.
When fighting Taurus-family mobs (dinosaurs) and the Minotaur, turn your back when it does the ability "Mortal Ray".
This is the Doom attack and if you get it, you have 10 seconds to use a Holy Water before dying. Mortal Ray is classified as a "Gaze"
type attack, so it won't affect you if your not looking at the mob.

Taurus-family mobs use Back Swish. This AOE is a frontal-attack AoE and will only hit people that it is facing.
Taurus-family mobs use Frightful Roar, which is an AoE Defense Down attack. Stegotaurs can also drop a piece of Spruce Lumber
(rare/ex). Taurus-family mobs will link with other Taurus-family mobs.

The Minotaur spawns at (J-3) on the second map. I am told it spawns in other parts of both maps... but this is where we found it.
The Minotaur fight is not a BCNM-style fight, so an alliance can take this on. Be warned that the Minotaur has a big aggro radius and
once it aggroes someone, it will summon the entire PT of the person aggroed to him.
You will not get a cutscene once the Minotaur is dead. Additionally, your mission log will not update. If you return to Tavnazian
Stronghold and speak to Justinius, he will not believe you killed the Minotaur unless he hears from Nag'molada as well.

Bring a THF along with you and ensure he/she has Thief Tools to pick the lock on the Iron Door at (G-8).
Otherwise you will have to camp Fomor mobs (shadow versions of the assorted jobs) for a Bronze Key to unlock the door.
After passing through the Iron Door, proceed to (C-8) and check the Wooden Stairs. A cutscene with Nag'molada will occur.

After the cutscene, climb the ladder and follow the hallway to reach a room with targetable oil lamps. Along the way to the room,
you will encounter two Taurus mobs in the hallway. It is important you only pull ONE at a time, as both are IT++ and will decimate
your PT. On the other side of the door, you will encounter more Fomor mobs, so have Sneak up before opening the door.
Once inside, go around the shelving and hit the ??? to open a hidden door. This leads you to the candle room.

The candle room puzzle is dependant upon the current Vanadiel day. For reference, here is the elemental chart:

Fire is strong to Ice
Ice is strong to Wind
Wind is strong to Earth
Earth is strong to Lightning
Lightning is strong to Water
Water is strong to Fire
Light and Dark are equal to each other

**Elemental Strength/Weakness chart taken from Advanced Guide to Gardening Guide.**

In candle room (E-8 on second map), press the candles that represent the element of the current Vanadiel day and the element that
is weak to the current Vanadiel day (example: Iceday would be Ice candle and Wind candle) to open the hidden door in the center
of the passage. The hidden door will only remain open for a short time (10-15 seconds I believe), so be quick.
Open one Ornate Gate and then check the second Ornate Gate to get a cutscene.

[Information from Jehannum : 2005.06.01]
To add a small bit:
It would be a good idea to have your party members check their level of Fomor Hate beforehand, else you might be in for some
nasty aggro surprises.
Bst are extremely powerful here, both for farming subligaria and for killing the Minotaur. An IT or VT Oil Spill can be charmed and
Familiar used to give you a 30min killing machine. Just remember to bring some Pet Food Zeta to keep them alive.

-----------------------------------------------------------

First off gratz to Bil and myself for getting lufaise meadows today. So now i have decided to start getting the next chapter of CoP planned out. I am thinking of starting a perma but getting all these people on at once sucks, it is still in the air though. So right now im getting a chapter 2 pt together for minotaur. Please get all the CSs and stuff done before we start youll have plenty of time because i dont see this happening for about a week or so with Bils crazy schedule and getting people. Im still reading up on what jobs we need and how many people so this is just the start of the thread. Heres my stolen summary guide from KI. So post here if you would like to come or help and what jobs you can come as.


Last edited by Led on Fri Oct 28, 2005 10:48 am, edited 5 times in total.

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 Post subject:
PostPosted: Thu Oct 27, 2005 11:09 pm 
Too Weak
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Posts: 12
Hey Led, just finished Dem and got Lufaise access. Here's what I can bring to the table:

WAR 63
NIN 44
SAM 44
DRK 41


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 Post subject:
PostPosted: Fri Oct 28, 2005 2:40 am 
Decent Challenge
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Location: In his Kuftal grave with an earth staff skilling parry...
Hey Led:

I can come as RDM/ /nin /war /mnk /blm /drk or /whm

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 Post subject:
PostPosted: Fri Oct 28, 2005 7:58 am 
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Ok my schedule for the rest of this week / next week

Friday: Busy most/all of the day, Saturday: Free until about 2 EST (would have to be really early in the AM to do it this day...probably won't have enough people.)
As for next week
Sunday: Free after 7:30PM, Monday: Free after 3:30, Tuesday and Wednesday: Busy all day, Thursday: Free after 3:30, Friday: Free after 3:30. Saturday: Free

Copied my schedule from the promy run topic.

For lvl 40 cap I can come BLM, RDM, SMN, DRG...I'd have to pick up gear for all of them so try to let me know ahead of time when we think we can get this together.


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 Post subject:
PostPosted: Fri Oct 28, 2005 10:35 am 
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alright im gonna be coming as whm probably, i need to find a guide for the actual fight if anyone could post a link to one thatd be awesome.


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 Post subject:
PostPosted: Fri Oct 28, 2005 10:44 am 
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Yeah we have to have an alliance for this since its not BC. So need really w/e jobs and at least one thf to pick locks. I stole a guide from Mystery Tour and posted it in the original post, apprently its not hard fight just gotta watch for Doom.


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 Post subject:
PostPosted: Fri Oct 28, 2005 4:30 pm 
Too Weak
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I come as ninja and tank it.


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 Post subject:
PostPosted: Thu Nov 03, 2005 10:45 am 
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Joined: Wed Jul 06, 2005 10:07 am
Posts: 162
Did this run happen already?


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 Post subject:
PostPosted: Thu Nov 03, 2005 12:34 pm 
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Keston wrote:
Did this run happen already?


no we killed minotaur but wiped so we will run this again


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 Post subject:
PostPosted: Thu Nov 03, 2005 1:08 pm 
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Ok. I beat promy-holla last nite, so I'm on this mission now as well. RDM or WHM if needed.


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 Post subject:
PostPosted: Thu Nov 03, 2005 1:27 pm 
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Location: San Diego, CA
If I can i'd like to come also. I can go as THF or NIN.

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 Post subject:
PostPosted: Thu Nov 03, 2005 1:29 pm 
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Lightdash wrote:
If I can i'd like to come also. I can go as THF or NIN.


thf would be great if we get a tank so you can pick the lock.

On a side note i start a new job tomorrow and with school and stuff this could be on hold awhile sorry guys


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 Post subject:
PostPosted: Fri Dec 02, 2005 2:16 pm 
Spammer, to the max!
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Let me know if you need a drk for 2-4 and up, I finished 2-3, sold my ranger stuff, and I'm leveling drk, so I'd like to try to get up to cap for that.


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 Post subject:
PostPosted: Fri Dec 02, 2005 3:18 pm 
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lol this isnt happening cuz i quit haha


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