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 Post subject: ZM5 (^_^)y Sunday, Nov. 7th 6:ooPM PST
PostPosted: Sun Nov 07, 2004 11:25 am 
Master Deba-tor
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Ok, I screwed up doing ZM5 (Didn't stand close enough for key item.) T_T. So I would like to get this stupid ZM done. I have several of the key items but I will do them all again if anybody needs them. Here is a run down of what we need to do...

P.S. Feel free to tag along if ur just bored and want to cyber with me throughout the run T_T

Level 6o or Higher
ZM 4 Completed
Bring 2 stacks of Oil and Powders.

The ones in Red are NM fights. A balanced party of 6-8 can handle all of these fights. I have them listed in the order we will do them from easy > hard.


Thunder - Behemoth's Dominion
Go to G-9, clear the area, and have one person touch the stone. Two Legendary Weapon NMs will appear. It is possible to pull 1 at a time if the person touching the stone has sneak. Pull either one and just kill. For some strange reason, one may despawn and you can get the fragment after killing only one. (at least that's what happened for me)

Light - Sanctuary of Zi'Tah
This is by far the hardest NM fight compared to the others. Go to J-9, then I-7(or to make it easier, just hug left from J-9). A flesh type NM called Doomed Pilgrims will pop. This NM can hit pretty hard, so make sure to have everyone heal the tank. This fight is MUCH easier with Ninja and/or Summoner. It is very weak to magic.

Wind - Cape Terrigan
Go to F-7 to a cave, then head to H-5 from there. This doesn't show on the map so just hug right all the way from F-7. A Shadow NM named Axesarion the Wanderer will pop after touching the headstone. Beware of Dimensional Death as this NM likes to use it. Have someone ready to sleep the goblin that wanders around here. Trading a Rain Lily to the headstone will give you a Flagellant's Rope, but since it's only worth 500 gil on my server at the Auction House, you may want to just skip it.

Fire - Ifrit's Cauldron
Enter Ifrit's Cauldron from G-6 in Yhoator Jungle. Sneak/Invisible everyone and head to H-8. Beware the bombs aggro to magic and detect by sight. After the map change, head to D-12. Then head to J-8. There'll be a Flame Spout before being able to go to J-8, either wait or use an ice cluster. You'll probably have to kill the bomb if you're using a cluster. Make sure to have Stun ready in case of Self-Destruct. After J-8, go to E-7, then G-7. There'll be 2 more Flame Spouts and there may be an NM named Ash Dragon at around G-9. It is possible to stick to the walls and walk past him. After that, head to the exit to Yuhtunga Jungle at C-7. Here's a rundown of getting to Yuhtunga Jungle from Ifrit's Cauldron: G-6 > H-8 > D-12 > J-8 > E-7 > G-7 > C-7

After entering Yuhtunga Jungle, go to K-7 through a one of the tunnels under the waterfall. The headstone is at L-6. Touching the headstone will pop 2 Opo-opo NMs, Carthi and Tipha. Both monkeys will aggro even with Sneak. If you trade a Garnet to the headstone you can get an Opo-opo Necklace.



These are non nm headstones... you can do these on your own time if you want.

Ice - Fei'Yin
Go to G-9 to head downstairs, then head to I-5 to enter the Cloister of Ice, the headstone is right behind the crystal.

Alternate Ice Method: If you have a level 15+ Summoner and sufficient fame for a mini-tuning fork of Ice from Northern San d'Oria, you can instantly warp to the Ice headstone, skipping Fei'Yin entirely, and then use a warp scroll/spell *or* defeat the low level avatar *or* suicide warp to get home.

Water - La Theine Plateau
Enter the canyon in F-6 from the east side and go down to enter Ordelle's Caves at F-7. Make a left and go to I-6. Then head to H-9. After climbing all the way up, go to H-12 and drop down the hole. Then go to I-11. After the map change, exit at G-10 to La Theine Plateu. The headstone is at G-11.

Earth - Quicksand Caves
Enter Quicksand Caves from West Altepa J-9. Once inside, go to K-6 and drop down the hole and exit to West Altepa. Go to H-8 in West Altepa to find the headstone.

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Last edited by Runefury on Sun Nov 07, 2004 3:17 pm, edited 4 times in total.

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 Post subject:
PostPosted: Sun Nov 07, 2004 1:40 pm 
Tough!
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Rune .... you are one sad RDM

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 Post subject:
PostPosted: Sun Nov 07, 2004 2:11 pm 
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Plan 2 Trips, One for Ifrits Cauldron, and One for the other 6, Both trips will take about the same amount of time, unless you have Mikey with you.

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 Post subject:
PostPosted: Sun Nov 07, 2004 2:16 pm 
Incredibly Tough!
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Time?

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 Post subject:
PostPosted: Sun Nov 07, 2004 3:03 pm 
Master Deba-tor
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After the dynam. run, around 6pm PST. ^^y

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 Post subject:
PostPosted: Sun Nov 07, 2004 10:54 pm 
Master Deba-tor
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Congrats to,

YKfan (Cape + Behemoth = X)
Dinav (Completed)
Malkav (Completed)
Runefury (Cape = X)

Thanks for helping,

Imanimd
Shinbei
Clent

(^~^)y

P.S. Kirana, ifrit did not take that long since I ran there earlier today to make it easier on us. ^^

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 Post subject:
PostPosted: Sun Nov 07, 2004 11:08 pm 
Incredibly Tough!
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Yeah Ifrit was cake...Cape was harder, and longer.

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 Post subject:
PostPosted: Tue Nov 09, 2004 1:43 am 
Master Deba-tor
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ZM5 Completed >>>>>>>>>>>>>>> I NEVER EVER WANT TO DO ZM5 AGAIN !

Thanks for help out:

Droutout
Bahalamut
Cherie
Gavin
Lobo?

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 Post subject:
PostPosted: Tue Nov 09, 2004 2:05 am 
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I think I still have long way to go to sky. I need to do zm 5 again for my LS mates.

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 Post subject:
PostPosted: Tue Nov 09, 2004 2:13 am 
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Runefury wrote:
ZM5 Completed >>>>>>>>>>>>>>> I NEVER EVER WANT TO DO ZM5 AGAIN !


Hey Rune...wanna help me with ZM5? lol

Actually, my little pack of friends and I are still on ZM4, so just go to hell. :lol: :P

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 Post subject:
PostPosted: Tue Nov 09, 2004 4:01 am 
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Runefury wrote:
Lobo?


Lubo. It was Lubo

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 Post subject:
PostPosted: Tue Nov 09, 2004 6:24 am 
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wow i got my name on there. Btw that NM is a joke ^^


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