It is currently Thu May 08, 2025 11:50 am View unanswered posts | View active topics |


Board index » General Gaming » Final Fantasy XI


Post new topic Reply to topic  [ 12 posts ] 
Author Message
 Post subject: The Grand List of RPG Cliches
PostPosted: Thu Sep 01, 2005 8:35 am 
Crumpet
Crumpet
User avatar

Joined: Thu Jul 01, 2004 5:57 am
Posts: 5363
Location: England
A very fun read if you've played a lot of console RPGs (such as FF games and SNES-era RPGs)

http://project-apollo.net/text/rpg.html

(A few I like, although I like em all...)

Quote:
27) Nostradamus Rule
All legends are 100% accurate. All rumors are entirely factual. All prophecies will come true, and not just someday but almost immediately.

65) First Law of Travel
Anything can become a vehicle -- castles, cities, military academies, you name it -- so do not be alarmed when the stones of the ancient fortress you are visiting shake underfoot and the whole thing lifts off into the sky. As a corollary, anything is capable of flight if it would be cool, aeronautics or even basic physics be damned.

118) Stop Your Life (Setzer Rule)
No matter what kind of exciting, dynamic life a character was leading before joining your party, once there they will be perfectly content to sit and wait on the airship until you choose to use them.

186) Apocalypse Any Time Now
The best time to do side quests is while the huge meteor hovers in the sky above the planet, waiting to fall and destroy the world.

190) Weapon Rule
There's always a hidden creature who is much harder to defeat than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, whatever reward you get for killing the hidden creature is basically worthless because by the time you're powerful enough to defeat him, you don't need it any more.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 9:37 am 
The Original Dark Knight™
The Original Dark Knight™
User avatar

Joined: Tue Jun 08, 2004 4:55 pm
Posts: 5060
Location: New York
Haha.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 9:51 am 
Too Weak
Too Weak
User avatar

Joined: Fri Dec 03, 2004 12:28 pm
Posts: 112
Location: In the middle of nowhere
I thought these were good:

71. Seventh Law of Travel
When on a voyage to another continent, the journey will last only as long as it takes you to talk to all the other passengers and the captain.

93. Puddin' Tame Rule
The average passer-by will always say the same thing no matter how many times you talk to them, and they certainly won't clarify any of the vaguely worded warnings or cryptic half-sentences they threw at you the previous time.

140. Law of NPC Relativity (Magus Rule)
Characters can accomplish superhuman physical feats, defeat enemies with one hand tied behind their back and use incredible abilities -- until they join your party and you can control them. Then these wonderful powers all vanish, along with most of their hit points.

183. Adam Smith's Revenge
By the end of the game you are renowned everywhere as the Legendary Heroes, every surviving government and authority figure has rallied behind you, the fate of the world is obviously hanging in the balance, and out of nowhere random passers-by give you a pat on the back and heartfelt good luck wishes. However, shopkeepers won't even give you a discount, much less free supplies for the final battle with evil.

_________________
LS: TheMonarchy
The Bearded Hume Player/Coach for the Washington Generals
"I got the fever, and the only prescription is more cowbell!"


Top
 Profile  
 
 Post subject: Re: The Grand List of RPG Cliches
PostPosted: Thu Sep 01, 2005 9:52 am 
Star-Spangled Subligar
Star-Spangled Subligar
User avatar

Joined: Wed Dec 31, 1969 7:00 pm
Posts: 15671
Location: THE DOJO
Quote:
190) Weapon Rule
There's always a hidden creature who is much harder to defeat than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, whatever reward you get for killing the hidden creature is basically worthless because by the time you're powerful enough to defeat him, you don't need it any more.


I guess you could say that Dynamis Lord is kind of like the Weapons from all the other Final Fantasy games.

_________________
COBRA KAI DOJO NEVER DIES
RIP Shiloh


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 10:44 am 
Decent Challenge
Decent Challenge
User avatar

Joined: Wed Jul 14, 2004 3:19 pm
Posts: 455
Quote:
Seventh Inning Stretch (Elc Rule)
At some point in the game the main hero will receive a deadly story-driven injury and will be put in a hospital instead of having a mage heal him. This will leave him out of commission for at least the length of two sidequests; the female lead will also be temporarily out of commission as she steadfastly refuses to leave the hero's side. Ultimately a simple vision quest is all that will be required to bring the hero back to normal.


don't know about anyone else, but i only saw this in second disk FF7? anyone else see it in any other rpg?

_________________
Image

Lildog Drk75/Thf37
THE DOG DEMON'S OTHER/STRONGEST SON


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 11:19 am 
Too Weak
Too Weak

Joined: Sun Jan 23, 2005 12:28 am
Posts: 74
I normally don't click on these, but these ones are funny as heck to read.

Nice catch Ket


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 12:03 pm 
Decent Challenge
Decent Challenge

Joined: Mon Nov 08, 2004 7:03 pm
Posts: 579
Location: Belgium
The whole thing seems to apply mainly for FF7


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 12:06 pm 
Too Weak
Too Weak

Joined: Sat Jun 11, 2005 10:36 pm
Posts: 109
Location: Richmond, VA
well chrono dies in chrono trigger, and i can't remember exactly cuz its been awhile, but i think Luca goes and does something on her own during this too, but i could be wrong.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 12:12 pm 
Incredibly Tough!
Incredibly Tough!
User avatar

Joined: Thu Sep 16, 2004 1:29 am
Posts: 1072
Location: SOMEWHERE YOU CANT FIND MIEH
Anthon wrote:
well chrono dies in chrono trigger, and i can't remember exactly cuz its been awhile, but i think Luca goes and does something on her own during this too, but i could be wrong.


spoilers ; ;

lol well for the ppl who havent played it ^^;;

_________________
-_- o m g


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 1:43 pm 
The legend. Teh Ponuh™
User avatar

Joined: Thu Oct 07, 2004 6:36 pm
Posts: 7134
Location: I will eat you alive I will eat you alive
Haha, "everything is a vehicle. Even military academies"

Yeah that was sort of a brain trust idea. "We still have the problem of having no flying object until we implement t the colorful jet fighters." "No problem! just use the garden!"


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 3:24 pm 
Even Match
Even Match
User avatar

Joined: Wed Jan 12, 2005 11:00 pm
Posts: 794
Location: New york City
actually it points out things from Breath of Fire,Wild Arms,Legend of Dragoon,Vagrent Story and some other RPGs ive played

_________________
I beat FF. Maats Cap is over rated.

Image


BLMAF2:3/5
RDMAF2:2/5
BSTAF2:5/5(lies!hi2ublacksage)


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 01, 2005 3:55 pm 
Too Weak
Too Weak

Joined: Sat Jun 11, 2005 10:36 pm
Posts: 109
Location: Richmond, VA
sorry i didn't think i could spoil something thats over a decade old :oops:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ] 

Board index » General Gaming » Final Fantasy XI


Who is online

Users browsing this forum: No registered users and 22 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group