Freshly extracted from the patch files... Enjoy
Changed Armor:
* (Internal) the item data is slightly different, the field that used to hold the DEF now holds the item size (only relevant for shields)
New Armor:
* Numinous Shield - Shield (size 2), DEF:10 MP+10 MND+2, «Element: Fire»+10 «Element: Ice»+10 «Element: Wind»+10 «Element: Earth»+10, «Element: Lightning»+10 «Element: Water»+10 «Element: Light»+10 «Element: Dark»+10, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Nms. Shield +1 - Shield (size 2), DEF:11 MP+15 MND+3, «Element: Fire»+15 «Element: Ice»+15 «Element: Wind»+15 «Element: Earth»+15, «Element: Lightning»+15 «Element: Water»+15 «Element: Light»+15 «Element: Dark»+15, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Dominus Shield - Shield (size 2), DEF:10 MP+10 MND+2 , «Element: Fire»+10 «Element: Ice»+10 «Element: Wind»+10 «Element: Earth»+10, «Element: Lightning»+10 «Element: Water»+10 «Element: Light»+10 «Element: Dark»+10, Enchantment: Recover MP, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Yasha Jinpachi - Head, DEF:22 INT+7, Spell interruption rate down 4%, Enmity+2, Lv.71 NIN
* Yasha Samue - Body, DEF:43 INT+3, Parrying skill +3, Spell interruption rate down 10%, Enmity+4, Lv.71 NIN
* Yasha Hakama - Legs, DEF:31 HP+25 INT+2, Spell interruption rate down 2%, Enmity+2, Lv.71 NIN
* Yasha Sune-Ate - Feet, DEF:13 HP+10 INT+3, Spell interruption rate down 5%, Enmity+2, Lv.71 NIN
* Harmonia's Torque - Neck, DEF:7 STR+2 VIT-5 Enmity+3, Lv.72 All Jobs
* Hexerei Cape - Back, DEF:5 MP+8, Damage taken -3%, Lv.72 WHM/BLM/RDM/BRD/SMN
* Settler's Cape - Back, DEF:5 HP-30, Accuracy+10 Attack-10, Lv.73 WAR/PLD/DRK/BST/DRG
* Gigant Mantle - Back, DEF:4 HP+80, Lv.70 All Jobs
* Forager's Mantle - Back, DEF:7 STR+3 Attack+15, Lv.71 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Psilos Mantle - Back, DEF:6 Accuracy+1 Attack+12, Ranged Accuracy+1 Ranged Attack+12, Lv.69 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Commander's Cape - Back, DEF:8 STR+3 DEX+3 AGI+3, Lv.73 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Dragon Cap - Head, DEF:24 AGI+4, "Subtle Blow"+3, Breath damage taken -5%, Enmity+1, Lv.73 THF
* Dragon Cap +1 - Head, DEF:25 AGI+5, "Subtle Blow"+4, Breath damage taken -6%, Enmity+2, Lv.73 THF
* Yasha Tekko - Hands, DEF:16 Parrying skill +7, Spell interruption rate down 3%, Enmity+2, Lv.71 NIN
* Dragon Leggings - Feet, DEF:14 DEX+3 AGI+3, Attack+2 Enmity+1, Lv.73 THF
* Drn. Leggings +1 - Feet, DEF:15 DEX+4 AGI+4, Attack+3 Enmity+2, Lv.73 THF
* Dragon Subligar - Legs, DEF:32 DEX+4, "Subtle Blow"+5, Breath damage taken -3%, Enmity+2, Lv.73 THF
* Drn. Subligar +1 - Legs, DEF:33 DEX+5, "Subtle Blow"+6 , Breath damage taken -4%, Enmity+3, Lv.73 THF
* Dragon Harness - Body, DEF:44 DEX+6 AGI+6 Attack+10 , "Subtle Blow"+10, Breath damage taken -10%, Lv.73 THF
* Dragon Harness +1 - Body, DEF:45 DEX+7 AGI+7 Attack+12, "Subtle Blow"+12, Breath damage taken -12%, Lv.73 THF
* Blessed Briault - Body, DEF:41 MP+7% MND+5, Increase effect of elemental resistance spells, Enmity-5, Lv.70 WHM
* Hachiman Domaru - Body, DEF:47 STR+8, "Store TP"+6, Weapon Skill Accuracy+8, Lv.70 SAM
* Blessed Briault +1 - Body, DEF:42 MP+8% MND+6, Increase effect of elemental resistance spells, Enmity-6, Lv.70 WHM
* Hmn. Domaru +1 - Body, DEF:48 STR+9, "Store TP"+7, Weapon Skill Accuracy+10, Lv.70 SAM
* Chasuble - Body, DEF:43 MP+20 Accuracy+5, Magic Accuracy+5, Enmity-2, Lv.72 RDM
* Chasuble +1 - Body, DEF:44 MP+25 Accuracy+6, Magic Accuracy+6, Enmity-3, Lv.72 RDM
* Yasha Samue +1 - Body, DEF:44 INT+4 Parrying skill +4, Spell interruption rate down 11%, Enmity+5, Lv.71 NIN
* Vampire Cloak - Body, Cannot equip headgear, DEF:65 Daytime: Adds "Regen" effect, Nighttime: Adds "Refresh" effect, Lv.70 DRK
* Carect Ring (Rare/Ex) - Ring, MP+20 MND+1, Lv.25 All Jobs
* Tavnazian Ring (Rare/Ex) - Ring, Enchantment: Teleport , Lv.60 All Jobs
* Serene Ring - Ring, INT+2 MND+2 CHR+2, Converts 15 HP to MP, Enmity-2, Lv.69 WHM/BLM/RDM/BRD/SMN
* Toreador's Ring, DEF:1 HP+10 Accuracy+7, Lv.57 All Jobs
* Woodsman Ring - Ring, Accuracy+5 Ranged Accuracy+5, Evasion-5, Lv.40 All Jobs
* Assailant's Ring (Rare) - Ring, Attack+5, Lv.42 All Jobs
* Geist Earring - Ring, MP+5 MND+1, Lv.38 All Jobs
* Evasion Earring (Rare) - Ring, Evasion skill +3, Lv.35 All Jobs
* Parrying Earring (Rare) - Ring, Parrying skill +3, Lv.35 All Jobs
* Buckler Earring (Rare) - Ring, Shield skill +3, Lv.35 All Jobs
* Guarding Earring (Rare) - Ring, Guarding skill +3, Lv.35 All Jobs
* Divine Earring (Rare) - Ring, Divine magic skill +3, Lv.35 All Jobs
* Dark Earring (Rare) - Ring, Dark magic skill +3, Lv.35 All Jobs
* Augment. Earring (Rare) - Ring, Enhancing magic skill +3 , Lv.35 All Jobs
* Enfeebling Earring (Rare) - Ring, Enfeebling magic skill, +3 Lv.35 All Jobs
* Elemental Earring (Rare) - Ring, Elemental magic skill +3 , Lv.35 All Jobs
* Healing Earring (Rare) - Ring, Healing magic skill +3, Lv.35 All Jobs
* Smn. Earring (Rare) - Ring, Summoning magic skill +3 , Lv.35 All Jobs
* Ninjutsu Earring (Rare) - Ring, Ninjutsu skill +3, Lv.35 All Jobs
* Singing Earring (Rare) - Ring, Singing skill+3, Lv.35 All Jobs
* String Earring (Rare) - Ring, String instrument skill +3, Lv.35 All Jobs
* Wind Earring (Rare) - Ring, Wind instrument skill +3, Lv.35 All Jobs
* Astral Earring (Rare) - Ring, Converts 25 HP to MP, Lv.45 All Jobs
* Vampire Earring (Rare) - Ring, Nighttime: STR+4 VIT+4 , Lv.67 WAR/PLD/DRK/BST/SAM/NIN
* Dragon Mittens - Hands, DEF:16 AGI+4 Attack+2, "Subtle Blow"+2, Enmity+2, Lv.73 THF
* Dragon Mittens +1 - Hands, DEF:17 AGI+5 Attack+3, "Subtle Blow"+3, Enmity+3, Lv.73 THF
* Blessed Mitts - Hands, DEF:18 MP+15 MND+7 Haste+5% , Enmity-3, Lv.70 WHM
* Hachiman Kote - Hands, DEF:19 STR+4, "Store TP"+8, Latent effect: Attack+10, Lv.70 SAM
* Blessed Mitts +1 - Hands, DEF:19 MP+18 MND+8 Haste+6%, Enmity-4, Lv.70 WHM
* Hachiman Kote +1 - Hands, DEF:20 STR+5, "Store TP"+9, Latent effect: Attack+12, Lv.70 SAM
* Lord's Gauntlets - Hands, DEF:18 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 20 MP to HP, Enmity+2, Lv.70 PLD
* Wise Gloves - Hands, DEF:16 MND+4 Accuracy+3, Ranged Accuracy+2 Enmity-2, Lv.72 RDM
* Wise Gloves +1 - Hands, DEF:17 MND+5 Accuracy+4, Ranged Accuracy+3 Enmity-3, Lv.72 RDM
* Yasha Tekko +1 - Hands, DEF:17 Parrying skill +8, Spell interruption rate down 4%, Enmity+3, Lv.71 NIN
* King's Gauntlets - Hands, DEF:19 HP+20 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
* Hmn. Jinpachi +1 - Head, DEF:27 STR+4, Weapon Skill Accuracy+5, Latent effect: "Double Attack"+3%, Lv.70 SAM
* Hachiman Jinpachi - Head, DEF:26 STR+3, Weapon Skill Accuracy+4, Latent effect: "Double Attack"+2%, Lv.70 SAM
* Lord's Armet - Head, DEF:26 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 15 MP to HP, Enmity+2, Lv.70 PLD
* Wise Cap - Head, DEF:24 MP+13 Accuracy+2, Ranged Accuracy+3, Magic Accuracy+5, Lv.72 RDM
* Wise Cap +1 - Head, DEF:25 MP+15 Accuracy+3, Ranged Accuracy+4, Magic Accuracy+6, Lv.72 RDM
* Yasha Jinpachi +1 - Head, DEF:23 INT+8, Spell interruption rate down 6%, Enmity+3, Lv.71 NIN
* King's Armet - Head, DEF:27 HP+15 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
* Faerie Hairpin - Head, HP-20 MP+55, Lv.70 All Jobs
* Elegant Ribbon - Head, Increases resistance to all status ailments, Lv.51 All Jobs
* Vampire Mask - Head, DEF:17 Nighttime: Accuracy+3, Lv.51 MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN
* Tathlum Belt (Rare/Ex) - Waist, DEF:3 Dispense: Tathlum, Lv.35 WAR/MNK/WHM/BLM/THF/DRK/BST/BRD/RNG/NIN/DRG/SMN
* Venturer's Belt - Waist, DEF:5 HP+12 Attack+5 , Ranged Attack+5, Lv.71 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Scouter's Rope - Waist, DEF:6 HP-40 AGI+4 Evasion+10 , Lv.73 MNK/WHM/RDM/THF/BST/BRD/RNG/SAM/NIN
* Gargoyle Boots (Rare/Ex) - Feet, DEF:7 Enchantment: Wyvern gains effect of "Stoneskin", Lv.30 DRG
* Blessed Pumps - Feet, DEF:14 MP+17 MND+3 Haste+2%, Enmity-4, Lv.70 WHM
* Hmn. Sune-Ate - Feet, DEF:17 STR+2, "Store TP"+5, Weapon Skill Accuracy+2, Lv.70 SAM
* Blessed Pumps +1 - Feet, DEF:15 MP+20 MND+4 Haste+3%, Enmity-5, Lv.70 WHM
* Hmn. Sune-Ate +1 - Feet, DEF:18 STR+3, "Store TP"+6, Weapon Skill Accuracy+3, Lv.70 SAM
* Lord's Sabatons - Feet, DEF:16 VIT+1 CHR+1 «Element: Light»+2 «Element: Dark»+2, Converts 10 MP to HP, MP recovered while healing +3, Lv.70 PLD
* Wise Pigaches - Feet, DEF:14 INT+4 Accuracy+2, Ranged Accuracy+3 Enmity-1, Lv.72 RDM
* Wise Pigaches +1 - Feet, DEF:15 INT+5 Accuracy+3, Ranged Accuracy+4 Enmity-2, Lv.72 RDM
* Ysh. Sune-Ate +1 - Feet, DEF:14 HP+12 INT+4, Spell interruption rate down 6%, Enmity+3, Lv.71 NIN
* King's Sabatons - Feet, DEF:17 HP+10 VIT+2 CHR+2 «Element: Light»+3 «Element: Dark»+3, MP recovered while healing +4, Lv.70 PLD
* Vampire Boots - Feet, DEF:11 Nighttime: Evasion+10, Lv.59 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN
# Blessed Trousers - Legs, DEF:32 MP+25 MND+6 Haste+3%, Enmity-5, Lv.70 WHM
# Hachiman Hakama - Legs, DEF:36 "Store TP"+3, Weapon Skill Accuracy+6, Latent effect: Ranged Attack+7, Lv.70 SAM
# Bls. Trousers +1 - Legs, DEF:33 MP+30 MND+7 Haste+4%, Enmity-6, Lv.70 WHM
# Hmn. Hakama +1 - Legs, DEF:37 "Store TP"+4, Weapon Skill Accuracy+7, Latent effect: Ranged Attack+8, Lv.70 SAM
# Lord's Cuisses - Legs, DEF:38 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 12 MP to HP, Enmity+2, Lv.70 PLD
# Wise Braconi - Legs, DEF:32 MP+17 Accuracy+1, Magic Accuracy+2, Enmity-4, Lv.72 RDM
# Wise Braconi +1 - Legs, DEF:33 MP+20 Accuracy+2, Magic Accuracy+3, Enmity-5, Lv.72 RDM
# Yasha Hakama +1 - Legs, DEF:32 HP+30 INT+3, Spell interruption rate down 3%, Enmity+3, Lv.71 NIN
# King's Cuisses - Legs, DEF:39 HP+12 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
# Astral Rope - Waist, DEF:5 Converts 15 HP to MP, Enmity+2, Lv.51 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG
# Quick Belt - Waist, HP-15 Haste+2%, Lv.41 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
# Reverend Sash - Waist, DEF:3 INT+2 MND+2 CHR+2, MP recovered while healing +1, Lv.41 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN
# Vanguard Belt - Waist, DEF:3 STR+3 Attack+5, Lv.45 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
# Karin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Firesday/fire weather bonuses, Lv.71 All Jobs
# Hyorin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Iceday/ice weather bonuses, Lv.71 All Jobs
# Furin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Windsday/wind weather bonuses, Lv.71 All Jobs
# Dorin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Earthsday/earth weather bonuses, Lv.71 All Jobs
# Rairin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Lightningday/lightning weather bonuses, Lv.71 All Jobs
# Suirin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Watersday/water weather bonuses, Lv.71 All Jobs
# Korin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Lightsday/light weather bonuses, Lv.71 All Jobs
# Anrin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Darksday/dark weather bonuses, Lv.71 All Jobs
# Powerful Rope - Waist, HP+20 MP+20, Lv.44 All Jobs
# Safety Mantle - Back, DEF:8 Opponent's critical hit rate -2%, Lv.51 WAR/PLD/DRK/BST/DRG
# Flame Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Snow Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Breeze Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Soil Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Thunder Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Aqua Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Light Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Shadow Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
So we have rather nice sets of JSE for NIN (Yasha), THF (Dragon), WHM (Blessed), RDM (Wise), SAM (Hashiman), and PLD (Lord's/King's) all with a +1 version, suggesting it's all synthable.
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